A list of the reasons I love my home town.
Living in and growing up in Manhattans last ghetto, I list it's problems. This one gets picked up my search. Read this one, I'm proud of it.
I haven't been writing much. I haven't been doing much of anything else but working. I get up, I take the train, I work, I go home - the cycle continues. That's most peoples days, sure. For me, I have been spending every waking minute thinking, pondering, wondering about my new job. It's very exciting and I am loving it. The difficulty, the expectations, the responsibility has been exhilarating. There is one problem. I have no time to be bored.
WHAT? Oookaaay."You should meet this guy with the SIO. He's sort of this kind of social entrepreneur thinking outside of the box in the sustainability space and working on these ideas around sort of web-based social media, and he's in a round two capital raise in the VP space with the people at SVNP."
Pitch: Take Mochi Games and Armor game and add them together.
Put a paywall up on the top 10 Armor games.
Rotate the games in and out of the pay system. Subscribers would get.perks, status etc. All the fancy stuff memberships provide.
Yes, its Pogo for dudes, but so what? Why wouldn't people pay for an awesome curated flash game experience?
Games come in all shapes and sizes. There are great games and there are shitty games. There are so many games in fact, they are nearly disposible. But they are a commodity. You can stand up a site and grab traffic faster than you can set up a twitter account....
I made this games site in the last 5 minutes.... yes, it has every type of game you can think of.
If I can do this you can too.
Create an eCommerce platform for game developers, game affictionatos and game culturists of any shapes and sizes.
Get away from the current portal options of Steam, App Store or web portal (Big Fish Games, Trymedia, Yahoo) Focus on the art and craft of games and provide the tools for game makers to experiment, grow personal communities.
Lastly and most importantly go beyond playable games to encompass culture of play.
The UK peaked as the ultimate world power in 1870 (give or take a few years) It took World War I and the Boer War to totally hammer it into ground. (By WW II the UK was toast and would have been occupied had it not been for the USA and Soviets)
History lesson aside, it is great example and an idea of what the US need to move towards. The US needs to become to China, what the UK was to the US. (if it isn't already) A big brother who shows them the way forward while hitching its political capital to the new power.
The UK and the US always had the historical bonds and sat in the same side for two wars and reconstruction of Europe twice. It is during the war years that somehow the UK hitches its wagon to the US while simultaneously declining gracefully as a world power. (The end comes with India's independence) With the UK by its side the US has had a confidant and in its dealings with the world a partner who will always side with it.
Ths US is already in the role with China and we have a few items to sort out as the transition happens over the decades. (US and UK had a handful of these, Suez and Palestine come to mind)
The irony of it all is that China and the US while on the surface different, they are really the same. Both are run by a small oligarchy (in China the communist party, in the US the monied 1%) both are about profit at all costs and both completely control their people through legend, myth and media
Lastly both are completly petrified of the marginalized majority rising up to topple the status quo.
There is no book where you can look all this up and it all is just in my mind. Knowing your history can really get your brain going when you see the big picture.
Will they never learn? Will any traditional media learn the mistakes of its brethren and survive the digital onslaught?
First music and newspapers next books and television. The world will never learn that 1 and 0's will destroy trees, plastic.and actuals stores every time!
The latest to face full on attack is book publishers. The are so completely doomed. You watch.... books stores will go the way of record stores in ten years (if not sooner)
Blaming the super-duper rich is an easy construct that does us
a disservice. I do not obsolve, blame or take credit for anything. Nor do claim to sit in judgement. My mind wanders here and there and these are my thoughts.
Power is in the collective.
While we all sat making money and buying big screen TV's we collectively, all 100% stood by. We stood by as schools got worse, we stood by as Al-Qaeda grew. We stood by and borrowed. We stood by as real wealth shrank and thin wealth grew. We let a government that is supposed to protect our freedoms get hijacked, piece by piece, year by year by vocal fringes. We sat and waited.
When everything fell apart, we still sat and wondered what happend.
The time for sitting, waiting and blaming is over. We are the 100% and we accept responsibility. We now demand our lives generate real value. We build new institutions that create a new narritive for the future. Lets build things that are built to last, not for quarterly profits. Lets help co-workers be better at their work and not worry about our next raise. Build cars that last 30 years not 4. Make clothes guaranteed for life. Make stronger bonds to the earth. Get away from "look at what I have" to "look at what WE did" Lets pull together get the very rich to pay their dues, the middle to stand up for the rights of the poor and the poor to do everything they can to better themselves. Lets not blame. Lets help each other. No more I pay taxes so you can live. No more I made my money and I'm keeping it or I made it in this country, I'm slamming the door. We all did well because of each others work. Rich got rich through the safety of our laws. The middle got its shot by aspiring to be better than our parents. And the poor are poor through no fault of their own. We all share responsibility.
I don't like percentages of a whole. Let's be whole.
Idea: take the interface memolane.com (a horizontal timeline) and place games on the timeline as they are added to a site.
For the user, whenever they play a game, the play activity is added to their timeline. The value is that a user will be able to visualize what games they have played or downloaded. Over time additional events could be added (highscores, types of favorites, friends etc.) This solves the player headache of not being able to find games they have played and gives a more pleasing visualization of games played.
To facilitate discovery, timelines could have text based filters. Instead of search results, the game timeline would change to show.results.
Thoughts? Comments? Ideas? Please blow holes through my idea.
There is a lot of content out there today. I mean tons. So much that your face will melt. With all that content there is a belief that someone out there needs organize it. Google took a stab at it with search. They succeed for a time. Facebook is succeeding for now. But folks want more...
Within the internet community a buzz is brewing... we need curation! Someone, anyone, please tell me what the hell all this information means! What do I need to know! Help!
Lots of different sites are taking the stab at curation. What used to be the realm of news women is now problem for all of us. We're all fighting to figure out what is going to be the headline of my own daily
paper? What is the most important news of the day? Sure we find sites that bring us their headlines but do we trust them? Are they giving us regurgitated news?
For businesses no one is winning on curation. The internet is littered with tiny, little sites all trying to curate smaller and smaller nitches of news. What wins on the internet (so far) is aggregation. Taking in as much content as you possibly can and letting folks find what they want. The best sites start with the vision of ALL:
Google wants to organize all the worlds information.
Facebook wants to organize all your friends.
Amazon started with all the books and now wants to sell you all things.
The New York Times sells "All the news that is fit to print".. See the problem there? How do you define fit? What if they just went to all the news!
Get into aggregation and the all business.
Facebook is at it again! This time, the are taking their platform play to mobile. Facebook recently relaunched their mobile experience as an HTML5 based rich functionality website.
Why this matters?
For the first time (ok not first, but its more dramatic), a major web player is transferring the deep functionality one expects from the desktop web to mobile. This means apps on Facebook will now work on mobile. (at least in theory) This means the way you navigate via mobile will begin to mimic the full browser. We are moving towards more unified experience.
Business impacts
Anything that is on the web helps the established web companies.and supports existing infrastructure. The Googles and Amazons of the world love when things stay on the web. Anything open, hurts Apple. Web native apps allow anyone to avoid Apples app store and tax (Apple gets 30% of all app store purchases) and draconian app store approval process.
A new user land grab
Mobile game developers are likely going to flock to the new platform. Any HTML5 game that jumps on board will likely have free, new eyeballs to check out their game. Facebook is using the same playbook it used on the web to grow its mobile experience - open platforms and free viral marketing.
Get ready folks, we're in for another wild ride, not for a run to Facebook or Apple but for a run from the desktop web, to the mobile web.
My favorite politcal economist Umair Haque says it the Occupyists stand for one thing:
I wholly agree. We are living in a world with institutional damage and corruption. I know the vitrol for the Wall Street workers is a bit unfair (See Fred, I know its not you) but it is about what Wall Street represents. Wall Street represents the power, corruption and our damaged institutions. We could just as easily have Occupy Congress, or Occupy Health Insurance or Occupy Education. Wall Street is simply the most visible of the damaged institutions.
I want to sum it up this way for my nerdy-Star Wars-aged friends.
Rebel Alliance : Galactic Empire :: Occupy Wall Street : Big Four Banks
I mean? Who would really support the Empire?
Facebook is at it again! This time, the are taking their platform play to mobile. Facebook recently relaunched their mobile experience as an HTML5 based rich functionality website.
Why this matters?
For the first time (ok not first, but its more dramatic), a major web player is transferring the deep functionality one expects from the desktop web to mobile. This means apps on Facebook will now work on mobile. (at least in theory) This means the way you navigate via mobile will begin to mimic the full browser. We are moving towards more unified experience.
Business impacts
Anything that is on the web helps the established web companies.and supports existing infrastructure. The Googles and Amazons of the world love when things stay on the web. Anything open, hurts Apple. Web native apps allow anyone to avoid Apples app store and tax (Apple gets 30% of all app store purchases) and draconian app store approval process.
A new user land grab
Mobile game developers are likely going to flock to the new platform. Any HTML5 game that jumps on board will likely have free, new eyeballs to check out their game. Facebook is using the same playbook it used on the web to grow its mobile experience - open platforms and free viral marketing.
Get ready folks, we're in for another wild ride, not for a run to Facebook or Apple but for a run from the desktop web, to the mobile web.
This just came to me so be cool. Take a giant flash game repository, something like all of Mochi Media or every single Kongregate game, add all of them to a single game container. It could be AJAX or Flash, whatever will make game load fast enough.
Add a chat room, a next game spin button and share game with a room button.
Key items will be a cool display while the randomizer runs (this will hide the game loading and some payoff for finding a new game or popular game
Optional items, avatars, graphical representation of the room.
Ok? Punch holes? Why would this not be a fun way to consume flash games and discover new ones?
Dear new jack Brooklyn folks... STFU already! (look up stfu, or focus on the FU) Its over. I went to high school in Brooklyn, lived in Brooklyn and have taken my pants off in a bar in Brooklyn. I get the place. However its is not, will not nor will every be "The City"
The hype:
Its cool
Cleaner
Cheaper
More community
Nicer people
More authentic
Less corporate
The reality:
Its everything you hated about Manhattan, except more pretention because its still fucking Brooklyn.
The fact is what made Brooklyn great was the authenticity of the people who lived there before you got there. From the Irish working class of Park Slope to the very Italians of Carroll Gardens or the soulful Fort Greene and Bed-Stuy, their culture permiates the borough. Its their honesty of living that makes you feel Brooklyn-y. These very people who created those communities and have slowly but surely been displaced are what made Brooklyn. Can the new jacka replace 100 years of culture? Not likely.
PS. I am a provential "uptown" kid from Manhattan. Do with this post what you please.
I know, I know I'm an asshole... How could I possibly say that having Steve Jobs, the greatest entrepeneur of the 21st century, as a hero is a mistake? One word: perfection.
Steve Jobs is the patron saint of all the perfectionists. He is venerated for his never give in, make it perfect, do it over ideals. Those who compromised his vision were dispatched, vanquished and left for dead. We all want to have our great ideas excecuted with Jobsian vision.
Here is the problem, perfection is the enemy of excecution. If you try and actually drive people to perfection, you will 1. Not have many friends, 2. Be disappointed all the time. Perfection does not exist. Not for Apple products, not for life and not in work.
If you try and hold up the perfectionist virture of Steve Jobs, nothing will ever satisfy you, nothing will ever see the light of day and it will still not be perfect.
Things that can never be perfect:
Your marrige
Your kids
Your personality
Your parents
Your siblings
Your power point presentation
A painting
A story you are writing
How you treat people
Your clothes
Your physique
Your weight
How you are doing at work
Be good to yourself, stop trying for perfect.
Three months ago I moved to Forest Hills, Queens and everything
changed. For a Manhattan born and raised person, this is a shock.
Forest Hills for me, is essentially the country for normal people.
Here's the thing? I needed to go.
At my job we're presented with a unique opportunity. We have existing products with revenue and partnerships and work systems that are either broken or never existed. We are fixing all of these issues.
We are in the process of forming our own guidelines and question every assumption about the business. Interestingly the team is divided into two camps, one that prefers process/requirements (not me) and one that wants no process (me).
Nearly all lunches we debate the merits of both philosophies. On one hand strict process ensures repeatable actions where vision is clearly defined while lack of process allows for flexibility, adaptability and a little built in confusion.
I argue for less process. I feel that too much process hinders creativity, problem-solving and forces us to focus too much on the process itself rather than tasks at hand. Process and rules feel like a form distrust. Every thought, idea, moment of discovery get bogged down in proceeses.
The case for process is clear you get what you write down and the.comittee agrees to. Process frees everyone from responsibility. You can always say "it wasn't part of the process/requirements so we didn't do it". Appreciative if the hard work of thinking everything through, I understand the desire for process. It FEELS like the right.thing to do. It FEELS like you have.control of outcomes. But is it? Do people like working within rigid frame works? I know I don't
We admire rule breakers, outlaws and trouble makers. We hold up those who think differently and challenge but we expect people to work within a process?
Does that make sense?
If you dont know me personally, you may not know i'm loud-mouthed-know-it-all-curse-like-a-sailor blowhard. I say this about myself as a positive thing. I'm odd, I'm not your everyday person. I'm nosey, I make esoteric historical references and like to talk about race and ethnicity a little too much for my own good.
All these oddities, make me, me. I'm always this way. I don't pretend to be someone else or tone down who I am. In short, I'm memorable.
You may not like me (very common) or you may feel happy I'm there stirring it up.
All this self-assesment is in the name of making a point. Be weird. Be a squeaky wheel. Be heard. If your idea of a good day at work is you getting out of there with no one knowing you are there, then I think you might be in trouble.
More than anything, dont try and fit in. Most people will get used to you and you'll feel better about yourself.
Like my pal said life is too short to be normal.
There is trend to remove friction from everything we do. We're in a constant state of trying to make things easier, faster, simple, almost to the point of thoughtless action. This is a problem. Friction (in the business sense) are barriers towards doing things. Things like, having to register for a site before you can purchase something, making people click past an ad before you can read an article or having to actually go to a store to buy something are considered friction. Online, friction is product death sentence. Making people think about anything is a puzzle to be solved. Engineers and entrepreneurs want to make our lives easier and with less friction.
We want you to be able to order anything from your desktop then anything off your phone. We want you to be able to communicate without typing too many letters or share your life withour explicitly saying so.
The problem with frictionless life is you lose free will. You don't have to decide to do anything. You don't decide to share. You don't decide what you want to buy, it's recommended. We're driving ourselves into a decision free world. What happens when we lose the capacity to think about what we want to do? Should I share this or that?
Friction also creates work for people. The more efficient we make things the less people need to actually do it. If we can make shopping so friction-less we don't need stores, what do all the people do that worked in those stores?
If we make decision making friction-less where are our debates going to come in about where to go? What to do? How to do it.
Friction is the basis for fire, for change. When things are problematic, we have to fight against friction. Arguments are a form of friction. Debate is a form of friction. We need to continue to have friction in our lives to move forward and tackle new problems
I'm really not an unfeeling douche bag, I'm really not. People lost
their lives, families will never get those people back. I get it.
It's very, very sad and I don't intend any malice or negativity toward
anyone.
1. The attacks signaled the beginning of the end of United States excellence.
2. The attacks marked the moment the United States left the
international community.
3. The attacks marked the beginning of ramp up to a war with Iraq
THAT WE HAD NO BUSINESS being in.
4. The attacks gave a small group of ideologues the power to shape
the United States for a decade.
5. The attacks caused an over reaction of the Federal Reserve to free
up credit and cause our run up to the 2008 collapse.
6. The attacks cost United States it's focus on the new century. We
focused on war rather than the technological transition.
7. In the name of fighting for freedom, we live in far, far less
free society. (See flying, privacy, opportunity)
8. In the name of those lost in the attack we extracted our pound of
flesh from the Iraqi and Afghanistani people.
Does it feel better? Did it bring anyone back? Was it worth
squandering a decade of possible prosperity?
9. The attacks began a period of United States reactionary action
instead of world leadership.
10. What should have been a rallying towards the United States we
drove the world away from us.
Trumblr keeps growing astronomically, but meanwhile even the tech mavens don’t have a clear niche defined for Tumblr.
Jennifer Van Grove, Tumblr Tops 13 Million U.S. Uniques in July
Tumblr, the simple sharing service and blog alternative, continues to attract a record number of visitors each month.
According to comScore, Tumblr scored 13.4 million unique visitors in the U.S. in July — up 218% from the same time last year.
The blog-meets-social-network service has seen its most explosive growth in the past few months, according to comScore’s data, upping its unique visitor count by more than 5 million from April to July.
Here’s one try at defining Tumblr.
Tumblr could be lumped in with other ‘social media’, but only in the most general meaning, as a term that covers social networks, blogging, check in apps, photo sharing, social commerce, etc.
Blogging, a la Blogger and Wordpress, is actually not very social, basically a personal publishing model, with comments as a sort of afterthought. Blogging is also considered as text-centric, while Tumblr is very rich on other media types.
The big shift from blogging tools to Tumblr and Twitter is the advent of the stream, the context in which posts are experienced. This breaks away from RSS readers and other organizing devices, used to aggregate the content of blogs into a context.
Tumblr has a chameleon quality, since non-tumblr users who visit a tumblr blog see it as a more or less plain-vanilla blog: they don’t see the social network behind the scenes. And they can use RSS and other old school approaches to aggregate with non-Tumblr blogs as well. To get behind the scenes and really experience Tumblr, you have to create an account and start following people.
Here’s a analogy: imagine participating in Twitter without an account. You could go to various Twitter users’ pages, and read what they were saying, but you could never reply, repost, or get @mentioned. That’s what Tumblr is like for non-users. It’s only when you sign in that you see your own stream of incoming tweets, or in the case of Tumblr, incoming posts from those that you follow.
If Twitter is a social microstreaming network, then Tumblr is a social streaming network. There is no inherent limit to the length of Tumblr posts, as there is in Twitter, so I drop the micro. But the experience is dominated by the stream form factor, not the size of posts.
Side note: I am fascinated by the surging hype around Google+, and how rare it is to have that service compared to Tumblr. But Twitter and Tumblr are the two social streaming tools that are most advanced, in my mind. The Google+ fan boys are endlessly comparing it to Twitter, but hardly a murmur about Tumblr.
Facebook's killer app is the stream. The sooner more web based properties learn and adapt the stream consumption model the better.
Where is the stream in the game world? I don't know?
You work hard, you know your stuff but the dial isn't moving forward at work. Why is that? You've heard about outsourcing and you are scared your job might be next. What are you going to do?
These questions are top of mind for a lot of us. Worrying about work keeps us up at night and turn our hairs gray. How do we get better at the game of work? Keep learning! Keep reading and keep taking action. I am not advocating learning just for learnings sake. That in and of itself is a form of procrastinating. I am asking you to learn and in the process of learning, take action.
A few books have driven me over the last year that have taught me and pushed me to take actions:
Web Analytics 2.0 by Avinash Kaushik
- a crash course in web analytics and outcome based marketing. (I've mentioned this book more than once)
Lynchpin by Seth Godin
- an empowering book asking you to push based punching the clock and start really working on something you love
The Personal MBA by Josh Kaufman
- demystifies the MBA. Teaches what you need to know to run, you know, an actual business.
and
Neuro Web Design: What Makes them Click by Susan Weinschenk
- a quick read on applying neurological research to web design. (Very simply, but usable)
All three books have helped me in different ways and all three have immediate actions outlined in their pages. If you want to do better work, be less afraid and push past punching the clock, read these books.
* This post was inspired by a section of What Makes Them Click regarding two things: people reacting to fear and our natural narcissism.
Quick hits are back! So I only did it once, its my blog, I do what I want.
First full week of work at Oberon Media
So far so good. Lots to learn, lots to digest, head spinning but less and less so everyday. I'm very impressed with my new co-workers. They are smart, with it and know the space. There appears to be some of the old AOL feeling of being a little beaten down, but not too much. Looking forward to making great products!
First visit to the emergency room
Yesterday morning I woke up with a pain that morphed very quickly into a severe pain. My wife jumped to action. Got us to a cab, to the right emergency room (not Elmhurst Hospital or Jamaica) in Mt. Sinai of Queens in Astoria and my pain settled pretty quickly with a dose of morphine. Turns out I have a kidney stone. I was hoping to avoid my family ailment, but alas I could not. My father, sister and brother have all had stones. (My dad, more than one, poor bastard).
I could not have had a better experience at Mt. Sinai Queens. They were attentive, understanding and capable. Fairly impressed with the results. Plus, I worked with one of clerks years earlier, who helped extridite things.
Sweet ass Queens
We're a week into our new home and all the boxes have been emptied! Now comes the tough part of finding where the hell we put everything! There are still minor things to fix (anyone good with a single stem faucet replacement? I had a helluva time). The only issue so far is my commute is a bit longer than expected. From Forest Hills to Battery Park City is 55 minutes on the train with an added 15 minutes of walking to and from the subway. Hopefully Oberon will be moving soon and I can get 20 minutes back.
An ode to my wife.
I am so thankful she was there to save the day for me in my most urgent moment with my stone. She stayed level headed, focused and in charge. Even though I was wimpering and writhing in pain, she stayed strong and never made it about her or her anxiety. (Which I might do). In that two hour window of my pain, there was a lot of fear in the room and she showed tremendous courage. I could not be prouder or more in love with my wife.
If you have anything you want to know my thoughts on feel free to shout them out. I've got a lot to say!
The idea of the hardcopy software and download products are doomed. The web, networked storage and processing is coming for you and will destroy you. For companies still in download business, change NOW! (You may already be too late) Don't wait, don't say "you don't understand, our business is different", call your people together get a road map set up for being completely web/cloud based and fast.
Look around? Everything that is content in a physical form is either destroyed or in the process of being destroyed. (Books, music, movies, TV) Oh sure, they will stick around for some, but fundamentally its over. If you think people will wait for a download game when on an iPad games play in 30 seconds? Or pay monthly for cable channels they never watched, needed or asked for? Your customers will find alternatives if you don't give them a reason to stay.
Working in the (I'll say it, sleepy) casual game business I've seen countless opportunities go by the wayside for fear and the ever present "That's not our demographic". The casual game business audience is perceived to made up of technology laggards. If some one uses the AOL client, they are a casual game player. This has hurt the industry and slowed it down. Download games didn't have to get swamped in the Facebook/Zynga wake, they chose to. By holding themselves back on "not our demo" they mostly got squashed. Software needs to be a service. Constantly evolving and growing as folks interact with it. A standalone download product with release candidate, gold disks and patches simply isn't going to fly.
Destroy your business before it gets destroyed.
After five years at AOL, I've moved on to Oberon Media as a product manager. I'm still working in digital games, but more focused on the download game space. It’s going to be a challenge but I'm up for it!
Why Oberon? Since October of 2010 I've had my ear to the ground on leaving AOL. There had just been too much turmoil, too much change and as they say "there was a new sheriff in town". The new sheriff wasn't interested, nor did he believe in the team he inherited and made it known by his actions.
Oberon impressed me with passionate people who had a plan for what they wanted to do. I cannot tell you how valuable it is to work at a place with direction. Everyone I interviewed with was honest, discussed the problems Oberon has face and to a person, relayed the same message. That consistency in voice and clarity in focus made accepting the job at Oberon easy. Give me a place that knows what it wants to be and do any day of the week.
I interviewed at agencies for social media specific jobs and while I didn't get any of those jobs, I learned a ton from the process. I learned that I was being too narrow in my search and that I had more value than just being a social media flavor of the month hire. I knew product and specifically games product.
Interviewing has so much value for what you can learn. You learn about expectations of knowledge, what you know and forces you to examine what your own expertise is. While in the interview process I got a real handle on what I was professionally. Go on interviews! It's actually fun and a great learning experience.
The first day of work is always a shock. Everything is different. All your comforts are gone and your brain is in hyper-activity mode. You're just trying to process everything all at once. From setting up your desk, to finding the coffee machine and locating the bathroom, the first day at work is exhausting....
I know no one wants to read this much... ask me questions about my new job in the comments.
I have been at AOL during that upheaval. Hired to do one thing but never actually having the platform built, I threw myself into the social web era and became the change agent within my small corner of AOL as part of Games.com. My boss (Greg, love you man) thought I was insane and actually wanted to let me go (your life would have been a helluva lot easier if you did!) But somehow (I still don't know what I did) I was held onto and able to learn so much from each one of my co-workers.
At AOL I became a professional. (Yes folks, I was worse) Sure I had been working for ten years before but fundamentally I didn't take work as seriously as I should have, At AOL I had a career, a focus and my ideas mattered (even if there were way, way, way too many of them). Even though we missed some major opportunities I feel very proud of the work we did and could not have asked for a better bunch of co-workers.
Fundamentally, what I will miss is my collegues. As a group they are the most respectful, competant and hardworking group of people I may ever work with. To a person, they always put the the group first. There was never a personal agenda, ever! We had the "secret". We worked as a team, understood our roles and acted as a unit. When given opportunity to work, we were effiecient, quick and without parallel. Sure, there were struggles here and there, disagreements about direction, but over all we worked with mutual respect and caring.
AOL itself? Well that's a different story. All you have to is go through Silicon Alley Insider posts on AOL to see all the absurdity and ridiculousness that went on. Most of the leaks and internal documents were and are correct. It was a made worse with schizophrenic direction and directives. From month to month and quarter to quarter, goals and strategy changed. From everything being labeled AOL to basically detroying the brand with mini-brands (we got up to 57) and now rolling everything back under Huffington Post, we did everything. Just in the games group we had five different VP's in 18 months. We went from being for sale (just games) to status quo to doubling down.
I would say that all things considered? Tim Armstrong has done a good job. Tasked with turning around a ocean liner with a steam engine, he's gotten us to be a second hand pleasure boat that at least runs on gasoline. (Don't know what that means but go with it). What I can say is that he's trying. People want a turn-around and he's trying to find the right mix. Sure, one could be critical of the individual decisions taken one at a time, but when looking at the whole picture you can see what he's trying to do. Create sellable content at scale that has some brand-trustworthyness. Not easy to do, but he's trying.
So, to quote my favorite cartoons, "Thats all folks!"
Deep, deep thanks go out to:
Greg Mills
Ben Zackheim
Libe Goad
John Logsdon
Sharon White
Jim Watson
Sarah Watkins
John Worrell
John Benyamine
Dan Sormaz
Robin Yang
Hing Yen
Ken H. Lai
Joanna De La Cruz
Leanne Cabrera
Nicole Opas
Ralph Rivera
Raj Nijar
Avinash Ramani
Won Mu Hur
James Brightman
Miguel Ferrer
Mario Torrez
Ivis Mas
Patty Green
Laura Palau
Charisse Beamon
Michael Mullen
James Fleenor
Bill Mitchell
Mark Ludlow
Rob Mitchell
Alina Zafirescu
Kevin Jackson
Anthony Anderson
Steve Setlik
Lindsay Duffy
Alex Ressi
Britney Buchan
Joe Osborne
Chris Buffa
and everyone one else I crossed paths with and didn't add
Just read Fred Wilson's post on meetings as a VC, Bored of Directors. He details the issues with being on a board of a start up and how often the meetings are unproductive. The views outlined are similar to all meetings. I am at my core, a meeting hater. Sure we need them and they can be productive but mostly they suck. They suck because they are impersonal, usually held on a phone and a simply rehashing of stuff we already know.
Fred detailed a few things that make his meetings productive:
Today I saw a friend (Jon, I need ya) for the first time in five years. We're close so we had enough to talk about but what was interesting was that he knew what had been going on in my life much more than I knew about his. He had the advantage of my updates. He's on the networks but doesn't share much. He admitted to me that he felt like he just didn't have much to say. I disagreed! I wanted his mundane updates, I wanted to hear about the traffic to the Dodger game or that he wasn't so into fixing cars any more. Without him sharing there was a one way flow of information.
If you are like my friend and don't think your updates are imporant think again. Updates
Am I crazy? Am I off? Let me know.
I spoke with a co-worker yesterday whose goal at work is to create new community here at AOL. We had a great conversation about the whole process and we came to a couple of great conclusions.
"The idea that journalists should be impartial in reporting news is a relatively recent one. “A lot of newspaper people treat it as one true religion, when it’s an artefact of a certain set of economic and historical circumstances,” says Joshua Benton of the Nieman Journalism Lab. America’s Founding Fathers nurtured a vibrant, fiercely partisan press with no licensing of newspapers or policing of content. During the 19th century newspapers gradually adopted a more objective stance, for several reasons. By appealing to a wider audience, they were able to increase their circulation and hence their advertising revenue. Consolidation, and the emergence of local newspaper monopolies, also promoted impartiality. “When you are the only paper in town, you can’t risk pissing off liberals by being too conservative, or vice versa,” says Mr Benton."
When applied to players it basically says, once the money is spent, it’s gone and trying to extract value from it is futile. If you pay a player fifteen million dollars over three years and they get hurt in the first year the cost of that player is a sunk cost. It can't be recovered, you can't derive value from and you might as well move on.
Unfortunately, the irrational human mind doesn't work that way. By spending that money on a person, object or system we act differently towards it. We hold on to it, try and make it work without regards for whether there is any value to be exacted from it. Our minds have pegged the value at what was paid for it.
This principle applies to processes at work. We hold onto sunken processes even though their value has long since dissipated. Think of old platforms that you work on that no longer function or the office adage "that's the way we've always done it". Those sunken processes are held onto despite the fact that there is no value being derived from it anymore.
Here are a couple of sunken processes that I am sure you run into:
What other sunk processes can you think of?
When applied to players it basically says, once the money is spent, it’s gone and trying to extract value from it is futile. If you pay a player fifteen million dollars over three years and they get hurt in the first year the cost of that player is a sunk cost. It can't be recovered, you can't derive value from and you might as well move on.
Unfortunately, the irrational human mind doesn't work that way. By spending that money on a person, object or system we act differently towards it. We hold on to it, try and make it work without regards for whether there is any value to be exacted from it. Our minds have pegged the value at what was paid for it.
This principle applies to processes at work. We hold onto sunken processes even though their value has long since dissipated. Think of old platforms that you work on that no longer function or the office adage "that's the way we've always done it". Those sunken processes are held onto despite the fact that there is no value being derived from it anymore.
Here are a couple of sunken processes that I am sure you run into:
What other sunk processes can you think of?
The "no" guy:
Everything with them starts with no and usually ends with no. Nothing will stop the no. He will pound you with no until you can't take no ‘Mo!
The "we need X" guy:
With "we need" there is always a resource that is missing that prevents us from completing our task. We need another developer, chair, projector, hardware, coffee or sandwich. "We need" needs to accept that the need isn't coming and start finding answers to the need.
Have you meet a jerk or committed one of the five jerks moves?
Portals still have a huge shot in the high-tech, high-stakes world of games. I just read an article in Entrepreneur Magazine profiling, Peter Relan (Crowdstar, OpenFeint) where he said as much. Here is the money quote:
El Barrio (its other name - translated from Spanish as "The Neighborhood") is bordered on the south by 96th street, with its northern border being 125th street. On the east its bound by the East River and on the west, Madison Avenue. Within this large swath of northeast Manhattan there are sub-divisions based on public housing projects. Each project is its own fiefdom and community.
Growing up, the kids I knew from El Barrio boasted about the toughness of their housing project. It wasn't uncommon to hear "Yo, fuck Wagner (houses), Carver will house your shit" That might not be exact but something along those lines. I always felt left out of those debates because I lived in a tenement, we didn't have the size to boast so we resorted to simply boasting about our block, 102nd street. It wasn't much but its what we had.
Fast forward to today and El Barrio appears to have the same feel. Much of the physical structures are the same and asthetically, it hasn't changed in my 36 years. The same housing projects are there, the same nickle and dime stores are around, the same poverty is everywhere. Oh sure, there are some minor signs of the New York 90's - 2000's revival but not too much. A few national chains, a few new condos (mostly on 1st avenue, decidedly not my turf) but mostly the same.
The sameness hurts me. I want to see progress! I want to see weath growing and new different types of stores, nightlife, anything that will show that El Barrio is moving forward. Why can Williamsburg explode but not El Barrio? Why can the Meat Packing district explode but not El Barrio? Why is Hell's Kitchen slowly becoming Clinton Hill, with barely a sniff of its hellish reputation but not El Barrio? I have my thoughts and I'll list them out:
- The environment and architecture
Large swaths of public housing with there brown monolithic structure. The streets that they cut off from traffic and the setting of buildings off the corners. What you live in matters. What it looks like matters. The look types of buildings in a neighborhood matter. Without the bones to change, a neighborhood can never recover.
- The derelict buildings
Walk down Third Avenue on the east side of the street and look across at the buildings on the west side - what do you notice? Store fronts, with boarded up apartments. We have a single slum lord who prevents development of mixed use buildings. Mixed use is important. What happens today is that when the stores close, there is no life on the streets. Having mixed or a living neighborhood is essential to change. People need to live, stores need to be open and a street should be alive as many hours as possible.
- Poor education
I don't have the numbers but just from looking around at the numbers of teen mothers and kids around during the day, that something is amiss with El Barrio's education. This is a city problem but it affects every neihborhood.
- Poor health
There are very few healthy food options. Which can contribute to getting sick. Sick people, lead to missed work, lead to missed school, lead to poverty. I know, it sounds insane but its a fact.
- Filth and dilapidation.
This is not the fault of the residents or a an indictment on them. The neighborhood suffers from neglect by the city. The subway stations are rotting. (specifically 103rd Street which floods). The street lights are dim or out, garbage is on the street which leads to rats running around, which lead to illness. Everything is connected. Not a place to feel awesome about.
- Apathy and defeat a.k.a. ghetto mentality
All of the above make it hard for the residents of El Barrio to feel there is a way out or a chance. Their physical environment, health and general well-being is dragged down so their spirits naturally are dragged down. Having grown up there, that feeling of helplessness seeped into my ethos. The feeling that you aren't good enough, that the world doesn't care about you and why should you give a fuck. I am not saying everyone feels this way, but the desperation is on peoples faces. The poor face a hurdle that is never discussed, the mental hurdle of feeling like anything you do matters in the greater scheme of things.
I understand I am not offering solutions just yet, but I will. Mark my words I will. Stay tuned. What do you think we should do to help El Barrio?
An old blog that I resurrecting and posting my posterous content to. You can find my original posts at http://laurent-courtines.com